“Endnight Games Game Director Ben Falcone & Lead Programmer Rod Green talk about Sons of the Forest, new AI, & dynamic environment / seasons.”
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Very interesting. Games with complex AI behaviors have always captured my attention, because brilliance for binary code is very, very, very hard to program. It’s very easy to make a machine that does a complex task wrong, and only a few ways to make it seem intelligent to a human player. I’m gonna be looking forward to this game.